Welcome to the Game Industry! The year is 1982. Three young entrepreneurs discover the computer & potential to strike it rich in the Games Industry! Their love for computer games is a common bond that they all share but they are also in fierce competition with one another in a race to build a successful Games Development House… They quickly find that the Games Development business is not as simple as it appears… Banks, Investors, Magazines, Retailers, Distributors, Manufacturers & the Pre...